
At Hazelight, we create bold, original games that push creativity to where others have not gone before. Every day is a mix of collaboration, creative freedom, and unpredictable fun.
Hazelight was founded in 2014 by Josef Fares, an acclaimed Swedish film director and the creator of Brothers: A Tale of Two Sons. Together with the core team behind that game, Hazelight set out to explore new ways of telling stories through play.
Since then, we released A Way Out, the first co-op-only, split-screen action-adventure of its kind in 2018. We followed up with It Takes Two, Game of the Year winner in 2021. Our third and most ambitious game yet is Split Fiction, released in 2025.

From A Way Out to Split Fiction, we’ve grown in both size and ambition. But one thing hasn’t changed: Creative freedom, collaboration and doing things differently. At Hazelight every idea is welcome and every voice is heard.

We’re deep into development on our next project—one that’s just as bold, emotional, and unexpected as you’d expect from Hazelight. Stay tuned.
Pushing the creative boundaries requires creative people. The Hazelight team has the best of them.
We have our own in-house, fully equipped and state of the art motion capture studio.
A Way Out in 2018, It Takes Two in 2021 and Split Fiction in 2025...and there is more to come!
From our kitchen we have an amazing sea view and from the other side of the office we can see all the way to Gröna Lund.
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Hazelight Studios
Peter Myndes Backe 16
Stockholm, Sweden
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